Hex-formatted color (#RRGGBB or #AARRGGBB)
The number of tile columns in the tileset (int)
GID corresponding to the first tile in the set
TDetermines how tile overlays for terrain and collision information are rendered. Only used for isometric orientation.
Image used for tiles in this set
Height of source image in pixels (int)
Width of source image in pixels (int)
Buffer between image edge and first tile (pixels) (int)
Name given to this tileset
A list of properties (name, value, type).
The external file that contains this tilesets data
Spacing between adjacent tiles in image (pixels) (int)
Array of Terrains (optional)
The number of tiles in this tileset (int)
The Tiled version used to save the file
Maximum height of tiles in this set (int)
Specifies an offset in pixels, to be applied when drawing a tile from the related tileset.
Gid-indexed Tiles (optional)
Maximum width of tiles in this set (int)
Hex-formatted color (#RRGGBB)
Type of the tileset, always 'tileset'. Only set for tileset files.
The JSON format version.
Array of wangsets (optional).
Generated using TypeDoc
Interface representing a Tiled tileset. See: http://doc.mapeditor.org/en/latest/reference/json-map-format/