Local ID of the tile within it's tileset.
Image to render, set when this is an imagelayer
Image height, set when this is an imagelayer
Image width, set when this is an imagelayer
Layer with the type 'objectgroup'
Percentage chance this tile is chosen when competing with others in the editor (double)
A list of properties (name, value, type)
index of terrain for each corner of tile The order of indices is: top-left, top-right, bottom-left, bottom-right.
The type of the tile (optional).
Generated using TypeDoc
Array of frames.